Awesome concept over at Lost Garden. Stock art for a game was provided, far above the level of programmer art, and the challenge called to programmers to turn them into game prototypes, based on the design. A wonderful way to encourage a few people to get creative for a weekend. Game writing sprints always have some interesting stuff. The only problem with SpaceCute is that it was a little too similar resulting in all the contestants. A little more flexibility would be welcome.
I am just so excited about this. CARDIAC. The Cardboard Computer. How cool is that? This piece of history is amazing and better than that: it is extremely accessible. This fantastic design was built in 1969 by David Hagelbarger at Bell Labs to explain what computers were to those who would otherwise have no exposure to them. Miraculously, the CARDIAC (CARDboard Interactive Aid to Computation) was able to actually function as a slow and rudimentary computer. One of the most fascinating aspects of this gem is that at the time of its publication the scope it was able to demonstrate was actually useful in explaining what a computer was. Could you imagine trying to explain computers today with anything close to the CARDIAC? It had 100 memory locations and only ten instructions. The memory held signed 3-digit numbers (-999 through 999) and instructions could be encoded such that the first digit was the instruction and the second two digits were the address of memory to operat...
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