Skip to main content

Dead to Me!

Dead to Me! is a new thing I’m doing. This is not a new blog, but it is a specific series of posts within this blog. Dead to Me! is about those projects which I am only looking back on, but will not work on again. These aren’t all failed experiments, but some of them are. In each post I’ll talk about a project I’ve abandoned, sunsetted, or moved on from. Some of them will be recent and others will be things I worked on years ago. Some of them might be related to work, but most will be personal.


I’m also doing something different with this. I don’t know how well this part will work out, but I’ve already gotten some interest in it so we’ll see:


I am soliciting for guest posts to Dead to Me! and welcome anyone who would like to ask to be a part of this. If you have a project you’re no longer working on and would like to write a postmortem for, please drop me a line or a draft.


If you’d like your post to appear here, go ahead and post it on your own blog or anywhere else, as well. Perhaps we can cross-link them.

I think this will be fun. Will you join me?

You can read the first post of the Dead to Me! series right now, about Trapdoor, a prototype platform for web-based desktop application development.

Comments

Popular posts from this blog

CARDIAC: The Cardboard Computer

I am just so excited about this. CARDIAC. The Cardboard Computer. How cool is that? This piece of history is amazing and better than that: it is extremely accessible. This fantastic design was built in 1969 by David Hagelbarger at Bell Labs to explain what computers were to those who would otherwise have no exposure to them. Miraculously, the CARDIAC (CARDboard Interactive Aid to Computation) was able to actually function as a slow and rudimentary computer.  One of the most fascinating aspects of this gem is that at the time of its publication the scope it was able to demonstrate was actually useful in explaining what a computer was. Could you imagine trying to explain computers today with anything close to the CARDIAC? It had 100 memory locations and only ten instructions. The memory held signed 3-digit numbers (-999 through 999) and instructions could be encoded such that the first digit was the instruction and the second two digits were the address of memory to operate on

The Range of Content on Planet Python

I've gotten a number of requests lately to contribute only Python related material to the Planet Python feeds and to be honest these requests have both surprised and insulted me, but they've continued. I am pretty sure they've come from a very small number of people, but they have become consistent. This is probably because of my current habit of writing about NaNoWriMo every day and those who aren't interested not looking forward to having the rest of the month reading about my novel. Planet Python will be getting a feed of only relevant posts in the future, but I'm going to be honest: I am kind of upset about it. I don't care if anyone thinks it is unreasonable of me to be upset about it, because the truth is Planet Python means something to me. It was probably the first thing I did that I considered "being part of the community" when I submitted my meager RSS feed to be added some seven years ago. My blog and my name on the list of authors at Plan

Pythonic Defined

Introduction Losing is Good Strings Dictionaries Conclusion Introduction Veterans and novices alike of Python will hear the term "pythonic" thrown around, and even a number of the veterans don't know what it means. There are times I do not know what it means, but that doesn't mean I can define a pretty good idea of what "pythonic" really means. Now, it has been defined at times as being whatever the BDFL decides, but we'll pull that out of the picture. I want to talk about what the word means for us today, and how it applied to what we do in the real world. Languages have their strengths and their idioms (ways of doing things), and when you exploit those you embrace the heart of that language. You can often tell when a programmer writing in one language is actually more comfortable with another, because the code they right is telltale of the other language. Java developers are notorious for writing Java in every language they get their hands on. Ho