Skip to main content

How To Fullfil The (Geek) Rockstar Dream

I've been putting a lot of though to my ongoing desire to write something in the way of a video game. This was my original foray into programming and I just didn't stick with it. Turns out I am such a geek that I actually found database design and protocols more interesting than first-person shooters. Go figure. Still, the old dream burns inside me. I've spoken with a few people here and there that could gain interest if I started something, and I'm thinking the time is arriving that I buckle down into the nights and see what I can do.

I've been looking pygame versus pyglet and hoping to find a ready-to-use accelerated sprite library. Although I really want to write a straight Python, installable game, the lure of the web is strong. There are a lot of fun ideas I could try there, and probably a much larger audience I would reach. Of course, there are pros and cons to both.

















Web-Based
Installable
Pros
  • Zero installation
  • Higher number of users
  • One target platform (for the server software)
  • More powerful result
  • Allow mods easier
  • More justified to charge for the game
Cons
  • Nearly impossible to charge players
  • Limited capabilities
  • Disperse browser platforms
  • Less people will play the game
  • More capabilities to waste my time on
  • Disperse target platforms


My options really aren't very clear. I don't know which I'll go with. Either way, I'm sure I'll bring Python into the mix on some level. Of course, I don't necessarily have to choose one or the other. I'm considering the option of taking both routes. The development time would take longer, but I could try an interesting approach of a demo or slim version of the game for free use, probably supported with advertising. Anyone who enjoys the game enough can buy a full version for download.

There are even techniques to share a significant amount of the development effort between the two versions. I'm sure that would give me some interesting things to blog about and perhaps some fun pieces of code to share.

Of course, all of these options don't even get into the questions of platform support, or javascript versus Flash for the web development. The different choices are really a bit much.

Comments

Anonymous said…
A similar thing happened to me. I was taking a Games Development class last semester, and somehow became more interested in learning about open source, and it's pretty much been downhill from there. :)

Popular posts from this blog

CARDIAC: The Cardboard Computer

I am just so excited about this. CARDIAC. The Cardboard Computer. How cool is that? This piece of history is amazing and better than that: it is extremely accessible. This fantastic design was built in 1969 by David Hagelbarger at Bell Labs to explain what computers were to those who would otherwise have no exposure to them. Miraculously, the CARDIAC (CARDboard Interactive Aid to Computation) was able to actually function as a slow and rudimentary computer.  One of the most fascinating aspects of this gem is that at the time of its publication the scope it was able to demonstrate was actually useful in explaining what a computer was. Could you imagine trying to explain computers today with anything close to the CARDIAC? It had 100 memory locations and only ten instructions. The memory held signed 3-digit numbers (-999 through 999) and instructions could be encoded such that the first digit was the instruction and the second two digits were the address of memory to operate on

Statement Functions

At a small suggestion in #python, I wrote up a simple module that allows the use of many python statements in places requiring statements. This post serves as the announcement and documentation. You can find the release here . The pattern is the statement's keyword appended with a single underscore, so the first, of course, is print_. The example writes 'some+text' to an IOString for a URL query string. This mostly follows what it seems the print function will be in py3k. print_("some", "text", outfile=query_iostring, sep="+", end="") An obvious second choice was to wrap if statements. They take a condition value, and expect a truth value or callback an an optional else value or callback. Values and callbacks are named if_true, cb_true, if_false, and cb_false. if_(raw_input("Continue?")=="Y", cb_true=play_game, cb_false=quit) Of course, often your else might be an error case, so raising an exception could be useful

How To Teach Software Development

How To Teach Software Development Introduction Developers Quality Control Motivation Execution Businesses Students Schools Education is broken. Education about software development is even more broken. It is a sad observation of the industry from my eyes. I come to see good developers from what should be great educations as survivors, more than anything. Do they get a headstart from their education or do they overcome it? This is the first part in a series on software education. I want to open a discussion here. Please comment if you have thoughts. Blog about it, yourself. Write about how you disagree with me. Write more if you don't. We have a troubled industry. We care enough to do something about it. We hark on the bad developers the way people used to point at freak shows, but we only hurt ourselves but not improving the situation. We have to deal with their bad code. We are the twenty percent and we can't talk to the eighty percent, by definition, so we need to impro