Skip to main content

Top Articles

Along the side of my blog, for many years. I've had a section called "Top Articles". I don't remember when I put it there, but I know that it included all of the most popular posts I had written at the time and I wanted to make them more prominent. They were obviously popular topics people wanted to find. These were the things I was writing about that people found most interesting or useful.

I haven't thought a lot about this list for a few years, until I just noticed it today. Top Articles is a time capsule. This was a snapshot of my interests and knowledge from a previous version of myself. It doesn't reflect me as well today. I'm equally interested in the things that no longer worth keeping on that list as I am of the things that are still very important to me.

I'll make a point to clean things up around here. What was on that list so long ago?

Of no surprise, I had a number of posts about Python which still draw a lot of new readers to this day.

And at that time I was spending a lot of time helping people on programming forums, especially IRC. I tried to help explain how people can better reach out for the help they need.

I was also starting to focus a little more broadly on how people learn to code and what we can do better.

I was starting to write less about programming itself and more about managing the world of building projects. My focus was also starting to broaden from just syntax and code to what we're delivering to the user and what they're going to do with it. Signs of the holistic approach to building software that I try to take these days already forming so long ago.

This blog was started in January of 2007. That's over seven and a half years ago, nearly as old as my son, who is a third grader. I'm sure the focus and breadth of my writing has changed since then, as have my opinions and focus. I'm sure over the next seven years they'll continue to do so, and I hope over that time I'll continue to write about it all.


Popular posts from this blog

Why I Switched From Git to Microsoft OneDrive

I made the unexpected move with a string of recent projects to drop Git to sync between my different computers in favor of OneDrive, the file sync offering from Microsoft. Its like Dropbox, but "enterprise."

Feeling a little ashamed at what I previously would have scoffed at should I hear of it from another developer, I felt a little write up of the why and the experience could be a good idea. Now, I should emphasize that I'm not dropping Git for all my projects, just specific kinds of projects. I've been making this change in habit for projects that are just for me, not shared with anyone else. It has been especially helpful in projects I work on sporadically. More on why a little later.

So, what drove me away from Git, exactly?

On the smallest projects, like game jam hacks, I just wanted to code. I didn't want to think about revisions and commit messages. I didn't need branching or merges. I didn't even need to rollback to another version, ever. I just …

CARDIAC: The Cardboard Computer

I am just so excited about this.

CARDIAC. The Cardboard Computer. How cool is that? This piece of history is amazing and better than that: it is extremely accessible. This fantastic design was built in 1969 by David Hagelbarger at Bell Labs to explain what computers were to those who would otherwise have no exposure to them. Miraculously, the CARDIAC (CARDboard Interactive Aid to Computation) was able to actually function as a slow and rudimentary computer. 
One of the most fascinating aspects of this gem is that at the time of its publication the scope it was able to demonstrate was actually useful in explaining what a computer was. Could you imagine trying to explain computers today with anything close to the CARDIAC?

It had 100 memory locations and only ten instructions. The memory held signed 3-digit numbers (-999 through 999) and instructions could be encoded such that the first digit was the instruction and the second two digits were the address of memory to operate on. The only re…

Respect and Code Reviews

Code Reviews in a development team only function best, or possible at all, when everyone approaches them with respect. That’s something I’ve usually taken for granted because I’ve had the opportunity to work with amazing developers who shine not just in their technical skills but in their interpersonal skills on a team. That isn’t always the case, so I’m going to put into words something that often exists just in assumptions.
You have to respect your code. This is first only because the nature and intent of code reviews are to safeguard the quality of your code, so even having code reviews demonstrates a baseline of respect for that code. But, maybe not everyone on the team has the same level of respect or entered a team with existing review traditions that they aren’t acquainted with.
There can be culture shock when you enter a team that’s really heavy on code reviews, but also if you enter a team or interact with a colleague who doesn’t share that level of respect for the process or…