Skip to main content

Recursion Bites with Complex Nevow Pages

There is a recently discovered issue with Nevow's Athena LivePages. LiveFragment nesting fails if the nesting gets too deep, due to repeated cloning of the contexts, including the full chain of parents back to the root of the document. This was hitting the call depth limits in some tests idnar was working on. I found this to be a little worrysome, as my designs for the current project included some relatively deep nesting of LiveFragments; at least, as deep as the tests that found the error. Eventually, contexts are to be removed from nevow entirely, as I understand it, but this is far down the road. A temporary solution was needed, besides just not using so much nesting. I decided that instead of redesigning the system I was building, I would fix the bug, and I have. I posted Trac Ticket #602 along with a patch that fixes it.

Recursion is a very useful software construct, but sometimes it can bite you in the end when you don't even expect it to. There is usually a way around it, but I do wish there was a more explicit way in some language to express a construct meant to avoid recursion. All I had to do was traverse up the parent attributes and create a list of all the parents, in order. I took each of these, and if the clone method was the same as our own, so we know for sure how it works, I just manually clone it and make it the parent of the clone of its original child. This way, no recursion is ever needed between parents being cloned, unless a different context class is being used, which also redefines the clone method. If that becomes a problem, it should be fixable as easily.

This may seem a little hackish, but its a common enough issue that I am really surprised there has never been a really good recursion alternative in any language. I'm not sure what form this would take, but in places it would be nice to say "this works like recursion, but without recursing".

Comments

Popular posts from this blog

CARDIAC: The Cardboard Computer

I am just so excited about this. CARDIAC. The Cardboard Computer. How cool is that? This piece of history is amazing and better than that: it is extremely accessible. This fantastic design was built in 1969 by David Hagelbarger at Bell Labs to explain what computers were to those who would otherwise have no exposure to them. Miraculously, the CARDIAC (CARDboard Interactive Aid to Computation) was able to actually function as a slow and rudimentary computer.  One of the most fascinating aspects of this gem is that at the time of its publication the scope it was able to demonstrate was actually useful in explaining what a computer was. Could you imagine trying to explain computers today with anything close to the CARDIAC? It had 100 memory locations and only ten instructions. The memory held signed 3-digit numbers (-999 through 999) and instructions could be encoded such that the first digit was the instruction and the second two digits were the address of memory to operate on

Statement Functions

At a small suggestion in #python, I wrote up a simple module that allows the use of many python statements in places requiring statements. This post serves as the announcement and documentation. You can find the release here . The pattern is the statement's keyword appended with a single underscore, so the first, of course, is print_. The example writes 'some+text' to an IOString for a URL query string. This mostly follows what it seems the print function will be in py3k. print_("some", "text", outfile=query_iostring, sep="+", end="") An obvious second choice was to wrap if statements. They take a condition value, and expect a truth value or callback an an optional else value or callback. Values and callbacks are named if_true, cb_true, if_false, and cb_false. if_(raw_input("Continue?")=="Y", cb_true=play_game, cb_false=quit) Of course, often your else might be an error case, so raising an exception could be useful

How To Teach Software Development

How To Teach Software Development Introduction Developers Quality Control Motivation Execution Businesses Students Schools Education is broken. Education about software development is even more broken. It is a sad observation of the industry from my eyes. I come to see good developers from what should be great educations as survivors, more than anything. Do they get a headstart from their education or do they overcome it? This is the first part in a series on software education. I want to open a discussion here. Please comment if you have thoughts. Blog about it, yourself. Write about how you disagree with me. Write more if you don't. We have a troubled industry. We care enough to do something about it. We hark on the bad developers the way people used to point at freak shows, but we only hurt ourselves but not improving the situation. We have to deal with their bad code. We are the twenty percent and we can't talk to the eighty percent, by definition, so we need to impro