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What I'll Be Ranting About

Good development practices bring us quality code, confident systems, and missed launch windows. When do you refactor and when do you factor in the passing time? As engineers we need to design what is possible and capable. As programmers we need to turn imagination into reality without a physical product. As developers we need to bridge the gab between that engineered vision and the end product.

I also blog more personally over at my tumblr page.

I am available for small contracts, consultations, tutoring, and other development services. My "skills" as a technical writer are also available. If you've got anything you'd like to talk to me about or for me to see, drop me a line.

Thursday, April 30, 2009

How To Win By Not Mattering UPDATE

An update to my previous post:

I so called it.

2 comments:

jdm said...

dead link

Calvin Spealman said...

WFM

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